Live linkPelican Bicycle Adventure
A playable coastal cycling game with cloth physics, day-night changes, fish collecting, adaptive quality and touch controls.
Real projects. Original creators. Curated by MagicCreator.
Updated regularly
Explore games, websites, Blender scenes, coded films, animation and music that creators built with Claude Opus 5.5.
Each case links to its original evidence, plus a live demo and GitHub source when the creator published them.
In the spotlight · @kevin_t_ngo
Explore Claude Opus 5.5 demos by category
Search by project, creator or tool. Live links and source-code buttons appear only when the original creator supplied them.
24 demos
Explore browser games, Roblox experiments and playable prototypes attributed to Claude Opus 5.5. Creator-provided live builds and GitHub repositories are linked separately from recorded demonstrations.
Live linkA playable coastal cycling game with cloth physics, day-night changes, fish collecting, adaptive quality and touch controls.
A Roblox arena-fighting prototype with anime-inspired characters, attacks and a detailed combat environment.
A playable browser game published on itch.io after a one-shot build and one requested sound-volume adjustment.
Live linkA playable browser FPS with a researched ship layout, bots, recoil, hit feedback, synthesized gun audio and touch support.
Live linkA playable 3D racer with drifting, nitro, boost chaining and four tracks inspired by the original game's map styles.
See Claude Opus 5.5 used for Blender models, image-to-scene work and real-time 3D environments. Each case identifies supporting tools and labels unverified object counts or build-time claims as creator reports.
A Blender bullet-train model with a detailed interior, including hundreds of individual seats.
A building reconstructed in Blender from one photo and then animated in a structural-collapse simulation.
A real-time 3D scene generated from one text prompt in a custom native modeling application.
A charcoal drawing reconstructed in Blender while retaining its rough texture as the camera moves through the scene.
Browse interactive HTML experiments, procedural worlds and browser visualizations made with Claude Opus 5.5, including collections you can open and inspect directly.
Live linkA browsable set of 100 distinct HTML experiments, including games, visualizers, typography and interactive art.
A playable Three.js boat journey through Japanese scenery with dynamic weather, day-night lighting and reflective water.
A stylized driving experience with a folding landscape, hand-drawn rendering, weather controls and generative music.
An interactive solar system with multiple fictional planets, built for a same-prompt comparison against GPT-6 Sol.
An endless, hand-sketched 3D interpretation of Santorini presented as a navigable browser scene.
Explore films, motion graphics and historical scenes created through JavaScript, animation timelines and creative applications. These are coded or tool-orchestrated workflows, not direct text-to-video outputs.
A hand-drawn story in which every frame, plus the music, was generated in JavaScript.
Live linkA coded space film with scene timing, animation, sound effects and sound design assembled around narration.
A two-minute visual history that moves through architecture, art, ideas and eras with diagrammatic coded animation.
A full-length 3D pop performance with a virtual band, staged lighting and an original AI-themed song.
A hand-drawn explainer that turns URL entry, fetching, parsing, layout and painting into a 40-second coded animation.
A paper-collage short whose hand-drawn textures, frame-by-frame motion and synthesized sound effects were built with code.
A television-special-style 3D reconstruction of the historic Battle of Dan-no-ura.
A cinematic nature sequence with animated environments and designed transitions, presented as coded art.
Hear how creators used Claude Opus 5.5 to compose music in code or operate production tools such as Logic Pro, with other platforms credited for their role.
Additional concrete Claude Opus 5.5 projects that do not fit the main creative categories.
Explore image, video and music tools on MagicCreator. This gallery catalogs external Claude projects and is not a Claude playground.
An independent collection, not an Anthropic product. Works and previews belong to their creators.